Template:AMD Radeon Pro 500 series
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Model (Codename) |
Release Date | Architecture & Fab |
Transistors & Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory | TDP | Bus interface | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Single | Double | Bus type & width |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | ||||||
Template:Rh | Radeon Pro 555 (Polaris 21) [1][2][3][4] |
June 2017 | GCN 4th gen 14 nm |
Template:Val 123 mm2 |
768:48:16 12 CU |
850 | 40.8 | 13.6 | 1306 |
1/16 SP | GDDR5 128-bit |
2 | 5100 | 81.60 | 50 W | PCIe 3.0 ×16 |
Template:Rh | Radeon Pro 555X (Polaris 21) [1][2][3][5] |
July 2018 | 768:48:16 12 CU |
907 | 43.54 | 14.51 | 1393 |
1/16 SP | GDDR5 128-bit |
4 | 5100 | 81.60 | 50 W | |||
Template:Rh | Radeon Pro 560 (Polaris 21) [1][2][3][6] |
June 2017 | 1024:64:16 16 CU |
907 | 58.05 | 14.51 | 1858 |
1/16 SP | GDDR5 128-bit |
4 | 5080 | 81.28 | 50 W | |||
Template:Rh | Radeon Pro 560X (Polaris 21) [1][2][3][7] |
July 2018 | 1024:64:16 16 CU |
1004 | 64.26 | 16.06 | 2056 |
1/16 SP | GDDR5 128-bit |
4 | 5080 | 81.28 | 50 W | |||
Template:Rh | Radeon Pro 570 (Polaris 20) [1][2][3][8] |
June 2017 | Template:Val 232 mm2 |
1792:112:32 28 CU |
1000 | 112 | 32 | 3584 |
1/16 SP | GDDR5 256-bit |
4 | 6800 | 217.6 | 120 W | ||
Template:Rh | Radeon Pro 575 (Polaris 20) [1][2][3][9] |
June 2017 | 2048:128:32 32 CU |
1100 | 140.8 | 35.2 | 4506 |
1/16 SP | GDDR5 256-bit |
4 | 6800 | 217.6 | 120 W | |||
Template:Rh | Radeon Pro 580 (Polaris 20) [1][2][3][10] |
June 2017 | 2304:144:32 36 CU |
1100 1200 |
172.8 |
38.4 |
5530 |
1/16 SP | GDDR5 256-bit |
8 | 6800 | 217.0 | 150 W |
- ↑ 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 "Introducing Radeon Pro". radeon.com. Archived from the original on 10 June 2017. Retrieved 6 June 2017.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Kampman, Jeff (5 June 2017). "iMacs and MacBook Pros take a dip in Kaby Lake". Tech Report. Retrieved 6 June 2017.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Manion, Wayne (6 June 2017). "AMD spills the beans on Radeon Pro chips inside the new Macs". Tech Report. Retrieved 6 June 2017.
- ↑ "AMD Radeon Pro 555 Specs". TechPowerUp.
- ↑ "AMD Radeon Pro 555X Specs". TechPowerUp.
- ↑ "AMD Radeon Pro 560 Specs". TechPowerUp.
- ↑ "AMD Radeon Pro 560X Specs". TechPowerUp.
- ↑ "AMD Radeon Pro 570 Specs". TechPowerUp.
- ↑ "AMD Radeon Pro 575 Specs". TechPowerUp.
- ↑ "AMD Radeon Pro 580 Specs". TechPowerUp.