Template:AMD Radeon Pro 5000M series
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Model (Codename) |
Release Date | Architecture & Fab |
Transistors & Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (TFLOPS) |
Memory | TDP | Bus interface | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Single | Double | Bus type & width |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | ||||||
Template:Rh | Radeon Pro 5300M (Navi 14)[1][2] |
November 2019 | RDNA 1.0 7 nm |
Template:Val 155 mm2 |
1280:80:32 20 CU |
1000 1250 |
100 | 40 | 3.2 |
1/16 SP | GDDR6 128-bit |
4 | 12000 | 192.0 | 50 W | PCIe 4.0 ×16 |
Template:Rh | Radeon Pro 5500M (Navi 14)[1][3] |
November 2019 | 1536:96:32 24 CU |
1000 1300 |
124.8 | 41.6 | 4.0 |
1/16 SP | 4 or 8 | |||||||
Template:Rh | Radeon Pro 5600M (Navi 12)[1] |
June 2020 | RDNA 1.0 7 nm |
Template:Val 251 mm2 |
2560:160:64 40 CU |
1000 1030 |
164.8 | 65.9 | 5.3 |
1/16 SP | HBM2 2048-bit |
8 | 1540 | 394.0 | 50 W | PCIe 4.0 ×16 |
- ↑ 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)
References
- ↑ 1.0 1.1 1.2 "Radeon Pro 5000M Series". amd.com. Retrieved 27 November 2019.
- ↑ "AMD Radeon Pro 5300M Specs". TechPowerUp.
- ↑ "AMD Radeon Pro 5500M Specs". TechPowerUp.